Projectile Calculations
Projectile Calculations
- Every projectile calculation follows the same four steps, and the vertical motion almost always provides the time.
The method
- Split the launch velocity: , .
- Vertical: use SUVAT with to find the time (or a height).
- Horizontal: use with that same time.
- If the question asks for a height above the ground, add the release height at the end.
Worked example
Warm-up: a horizontal launch
An aircraft releases a parcel horizontally at 5.4 m s⁻¹. The parcel reaches the ground after 0.81 s. Find the release height and the horizontal distance travelled.
- A horizontal release means .
- Height: .
- Distance: .
(9702/21/M/J/20 Q2(b))
Worked example
Exam-style: an angled throw over a wall
A ball is thrown at 22 m s⁻¹ at 40° above the horizontal, from 1.2 m above the ground. A wall stands 36 m away. Find the height of the ball when it reaches the wall.
- Split: , upward.
- Time to reach the wall (horizontal): .
- Vertical displacement in that time (up positive):
- Height above the ground: .
(9702/21/M/J/24 Q2(b)(iii))
Common mistake
The explain variants
- Newer papers also ask projectile questions with no calculation: you compare two situations and explain, using the independence idea and energy.
Your turn— tap to reveal the worked answer (9702/23/M/J/25 Q1(c))
Object B is thrown from a building with an upward vertical velocity of 3.0 m s⁻¹ and reaches the ground in time . It is then thrown from the same height at 6.0 m s⁻¹ at 60° to the vertical. State and explain how the new time to reach the ground, and the new landing speed, compare. (9702/23/M/J/25 Q1(c))
- Time: the vertical component is upward, the same as before. The vertical motion is identical, so the time is the same. The extra horizontal motion does not affect the fall.
- Landing speed: the object now starts with more kinetic energy (speed 6.0 instead of 3.0 m s⁻¹) and loses the same gravitational potential energy, so it lands faster.
- The variant map for projectiles: horizontal launch (the easiest), angled launch to a wall or target, time-comparison explain questions like the one above, and component questions (lesson 2.8). All of them start with the same split.